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Game Design Guru Codex

The master documentation hub for the Four Brothers Framework, W.A.R. Model, S.C.O.P.E. Valuation Engine, and Developer APIs.

The Four Pillars

Brother 1: Pitch Plotter

High-level vision analysis, W.A.R. Dual-Genre Classification, narrative premise, and 3-stage baseline container scoping.

Brother 2: Pilot Planner

Clinical 13-category SCOPE/WAR/STORY decomposition, ABCs task generation, and structural project planning.

Brother 3: Proto Producer

MVP greyboxing, core loop validation, and the $2.00–$10.00 Paid Prototype Pipeline on Itch.io.

Brother 4: Profit Programmer

Zero-placeholder polish, game feel juice, Steam store optimization, and commercial release.